• sophie_talks@lemmy.world
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    14 hours ago

    Honestly? Escape from Tarkov.

    I understand what it’s going for on paper. The tension, the risk, the realism. But every time I watch someone play it looks like 45 minutes of cautious walking followed by dying to someone they never saw in a direction they couldn’t predict.

    Maybe I’m just not built for it.

  • arcine@jlai.lu
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    1 day ago

    Counter Strike.

    Nothing interesting ever fucking happens, it’s just shooting guys in corridors and around corners, first who gets an accidental headshot thanks to random spread wins…

    The time-to-kill and the rounds are just too short for any sort of interesting macro-game to arise, it’s all micro all the time.

  • ergonomic_importer@piefed.ca
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    2 days ago

    Outer Wilds.

    An indie developer that had never made a game before thinks they can just show up and drop the best game ever made like it’s no big deal?

    And then you actually start playing the game and there’s no annoying partner character constantly holding your hand and feeding you hints with corny quippy voice lines? You mean to say I have to figure out how to play on my own?

    And don’t even get me started on the community. I’ve never seen a group of people more concerned with spoilers to maintain the mystery for new players.

    And it’s a game you can only play once and then that’s it? How does the developer expect to make any money selling microtransactions if their players only get to experience the greatest thing ever published once and then never come back but are compelled to talk about it given any opportunity until the end of time?

  • Alaik@lemmy.zip
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    4 days ago

    Star Citizen. They’ve had a decade and almost a billion with a B budget yet they still hide behind early access for their buggy mess. They do this while selling ships for a grand USD.

    Anyone playing that game gets ignored in any consumer rights or business ethics discussions. Lol

  • BmeBenji (he/him)@lemmy.blahaj.zone
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    4 days ago

    New video games.

    I understand the hype around a new game you’re specifically looking forward to, but people drag the Steam Deck because it’s “not powerful enough” for the latest AAAA game. Have you seen the disgustingly huge catalog of old amazing games from the 6th, 7th, and 8th console generations that are perfectly playable on the Steam Deck? How many games have gen Z and gen Alpha missed out on simply because they’re “old.”

  • tuckerm@feddit.online
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    6 days ago

    Chess. Fuckin’ a, no new characters for like a thousand years now. One map. Small children can beat me. Shit’s trash.

  • JenitalJouster@lemmy.zip
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    4 days ago

    I get why it is popular, but Fifa/ EA Sports FC. I have never in my life played a way buggier, clunkier game and i literally only play single player on it. I feel like it’s just hot garbage but it’s the only…soccer game with the licensing gravitas.

  • NGC2346@sh.itjust.works
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    4 days ago

    league of legend, this thing is so boring i cant comprehend the reason people are addicted to it since 13 years

  • TheHotze@lemmy.world
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    4 days ago

    Gta. I get that it’s a well made series, but GTA V got repetitive really quick when I played it and people act like GTA VI will be the greatest game ever made, despite the fact that they know almost nothing about it.

  • lorty@lemmy.ml
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    6 days ago

    Any gacha.

    “Oh I got so lucky! It only took 20 pulls to get Boobina!”

    Yeah man, bet that felt a lot better than just unlocking her by doing her story quests like any normal game. Maybe you need to be a gambling addict or something.

  • CaptainBasculin@lemmy.dbzer0.com
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    6 days ago

    Football games. I don’t see any gameplay difference between one made in 2007 and the latest football game, so why people still decide to drop 60$ for the very same game every year is something i don’t get.

    • MurrayL@lemmy.world
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      6 days ago

      Two reasons:

      • Active multiplayer: Yes this is kind of a chicken and egg situation, but people who play online multiplayer want to play the version of the game with the largest community of active players.
      • Roster updates: If you’re a fan of a sports team, you probably want to play using their current active roster. Yes, fan updates are sometimes available for older titles but the latest release will have updated face scans etc.
      • scintilla@piefed.zip
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        6 days ago

        Its also important to note that a lot of sports game fans are just into that style of video game and buy consoles 6ust to play them. They aren’t playing videogames just sports games.

        • 9point6@lemmy.world
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          6 days ago

          This is the big thing.

          I know many people who have had games consoles that have never played anything other than FIFA/EAFC

      • Pixel_Jock_17@piefed.ca
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        6 days ago

        If any sports games where made for the first time today they’d probably just go the subscription model. You buy the base game and need to pay for annual subscription updates and access to multiplayer.

        Essentially releasing a game every year is this but the ideal of the subscription model wasn’t around back in 1995 when the first 3D sports games where releasing.

      • mohab@piefed.social
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        5 days ago

        Actually, PES and FIFA used to get really good gameplay updates back in the 2000s. Like, the difference between FIFA 2002 and FIFA 2003 was massive, for example.

        Then they realized they’re too big to waste money on actual development and went all in on licenses and marketing. It’s been shit ever since.

    • rethnor@lemmy.zip
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      5 days ago

      Cyberball on the Genesis was peak football gameplay. And probably the last one I ever played.

    • riquisimo@lemmy.dbzer0.com
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      5 days ago

      If there was a fan game that ran on donations, like stardew valley but on donations, one game could rule them all.

      Or like, just make it a free commercial game but don’t put any real players in it. Let the community do that, just intentionally make it moddable. The fans will do the rest.

    • Fizz@lemmy.nz
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      6 days ago

      Theres actually quite a huge difference. The animations are much better, the detail in ball control, unique player moves, real time stat updates and the multiplayer. Plus there is the collection aspect.

      • FatVegan@leminal.space
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        5 days ago

        The last football game i played was in like 2002. The otger day i saw a friend of mine playing the new fifa (we probably talk about a different kind of football) and i asked him to stream it, because i was waiting for a download or something. The game looked obviously better, but damn these are some low effort games that make billions. BILLIONS. they are the reason that there wasn’t a skate 4. Skate was the better game in every way possible. It even outsold fifa. But fifa made that microtransactions money. They don’t fix bugs, you can still make the same cheap goals as you could do when i played it last. Glitchgoals they call it now i think, so you can win 20-0 every game. The announcers are just as bad as back then. They repeat the same catchphrases over and over. I asked him not 10min in if that is all they have to say.

        Everyone can enjoy what they want, but in my honest opinion you have to be a special kimd of idiot if you support these games. They literally laugh at anyone’s face dumb enough to buy their slop. Fifa 2026 sait fifa 2025 in the main menu at launch, that’s how much they care.

        • Fizz@lemmy.nz
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          5 days ago

          I think skate 4 and Fifa are the exact same game. They are sports games with a high level of control for the board and skateboard. Neither are better it depends on which sport you like.

    • mohab@piefed.social
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      5 days ago

      Football like PES or FIFA? Or Madden?

      Because PES was a whole different beast: like, a proper VG with actual meaningful gameplay changes (for the most part) between versions, and FIFA used to be like that in the 2000s.

      IDK about Madden though; I only played a couple and they were fine, but I can’t vouch for their quality or pinpoint when they stopped being fun.

      • kossa@feddit.org
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        4 days ago

        PES on Wii was peak. You control one player with the nunchuk and with the remote you could tell your other players where to go. That was so, so refreshing, but unfortunately never went anywhere 😭. It was the only time I enjoyed some sports game, as I felt for the first time that I had some agency about what’s going on.

    • iamthetot@piefed.ca
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      5 days ago

      People love to shit on the yearly FIFA releases, but if you genuinely can’t see any gameplay differences between one released in 2007 and 2026 then you’re either being disingenuous or haven’t actually played them.

      • CaptainBasculin@lemmy.dbzer0.com
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        5 days ago

        I own PES 2008 on my PS3, and never felt the need to upgrade throughout its many yearly upgrades. It was just a game to play with my brother if we wanted to play together.

        Have tried EA 2026 football game on a playstation cafe with friends a few months ago and I did not think there was anything new compared to what i played as a kid. Sure, you can play the game at 4K, but I don’t even own a 4K TV, and certainly not getting one when all the tv brands keep putting smart tv crap with ads on them.

  • Dr. Moose@lemmy.world
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    5 days ago

    Sports games almost all are universally bad and it really shows when a real game adapts sport concepts like Rocket League or Wii sports. These days sport games are just gacha games.

    Gacha games all suck period. I’ve given up on them entirely as the gameplay always suffers eventually as mobs just becomes sponges unless you do repetitive garbage daily. Really hate this as some awesome games are being held hostage by gacha extraction but I’ll never be fooled into gacha again, ZZZ was my last chance.

  • Deestan@lemmy.world
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    6 days ago

    Any game with grinding where microtransactions can invalidate weeks of grind.

    It’s already a big ask to make players find fun in a grind, but some C-level dipshits found a way to stamp that fun out too.

    • GriffinClaw@lemmy.zip
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      6 days ago

      IMO, that method is valid, but it is HIGHLY dependent on the gameplay loop and the game company.

      Take Warframe for example, one of the grindiest games in existence:

      1. The game is mainly PvE (and the PVP stuff has near to no impact on the raw skill needed), so someone buying their way to power doesn’t feel so bad.

      2. The ingame premium currency (Platinum) is fully tradable by all players. Getting extras of stuff is also common. Grinds often reach the ‘unfun’ level. So EVERYONE is encouraged to skip grind once it gets too much.

      TLDR: Microtransactions are encouraged and available for free for ALL players, once you’ve reached your grind tolerance level.

      • Korhaka@sopuli.xyz
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        6 days ago

        I would generally agree, but some games have massive grinds and can be totally fun to play without participating in most of the grind.

        Take war thunder or world of tanks. If you just want to drive a Panzer IV all day you can unlock that in a few days or so, then never care about unlocking anything again. Just keep driving your panzer and having fun.

    • Tollana1234567@lemmy.today
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      6 days ago

      *coughs ORS", so much gatekeeper and fans defending such a grindy game. why drag the rs3 into it too, complained enough to get rid of MTX, in a fit rs decided to eliminate almost every single thing that gives some afkable skilling, because they got mad they lost 10% revenue from removing the entire mtx systems. funny ORS players got mad recently because, no surprise they RAISED prices again for membership, what did you expect if you suddenly lost 10% of your revenue. with no extra benefits for rs3 members now, people dint see the worth it maintaining one anymore. they couldve just eliminate all the xp boosting instead, which was the main problem form the MTX.

    • NannerBanner@literature.cafe
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      6 days ago

      I’m generally fine with microtransactions replacing some grind, just because I’ve finally reached a point in my life where I don’t want to dedicate 20 hours a week to a game for months. It mostly boils down to whether the game is wasting players’ lives to drive money from them. SOME games make the grind fun and worth playing, and thus I don’t really care. If the game’s fun isn’t locked behind a gate that requires significant time investment, then you’re not really harming players by having a grind. If the game isn’t fun in the meantime, and the cost is too much (and basically anything more than a dollar or two is), then I can go find another game.