It’s a bug. When using a Poke Doll the game considers a battle “won”.
Oooo RetroAchievements. Such a cool thing for retro games.
I absolutely love it. They’ve rekindled my love for the classics
All the events get rid of the “What should I play?” feeling, too
I didn’t know there were events 😍
You still have time to get some nice badges for this year’s Achievement of the Week event and this year’s RA Roulette!
And then there’s the Wii Launch Event going until early July! Plus PlayJam…
Those are my favourites, but there are more. Find your way over to the Discord server to stay up-to-date! (But the forums work too, if you don’t use Discord)
WHAT?! I’m literally at this point in pokemon red right now. I may try this! Thank you!
! Remind me 1 week
No prob
What.

My face when I learned you could complete the lavender tower without a silph scope by giving a poke doll to the ghost.
I still remember it. It was about an hour ago when I read this post.
Fun fact:
“Missable” seems like an understatement.
That’s how RetroAchievements works. An achievement is generally “Missable” if you can render it permanently unachievable without restarting your save file from scratch.
It’s pretty common to have achievements for things like weird glitches, rare scenes, or winning one-time encounters in a special way.
How about “Overlookable”?
This is even considered intended behaviour, so it’s a vital part of an any% glitchless speedrun.
And if you have fond memories of gen 1 then watch some speedruns with commentary, the level of shenanigans you can pull in these games are very impressive.





