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Joined 7 months ago
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Cake day: January 9th, 2026

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  • On a personal level, I also don’t like Epic and Tim Sweeney, but recognize how important this is of a change. Tim said in the past they don’t care bout the Steam Deck, because it is not selling well. They will care if it is selling in the tens of millions. (I can’t link to the original Twitter/X post, so I rely on correct quoting from other places.)

    “If we only had a few more programmers. It’s the Linux problem. I love the Steam Deck hardware. Valve has done an amazing job there; I wish they would get to tens of millions of users, at which point it would actually make sense to support it.”

    - Tim Sweeney






  • So that means they start taking Linux seriously. Hopefully it does mean their games like Fortnite will support Linux too. For me the bridge is already burned and I don’t want to build it again. But I’m not the only person in the world and therefore this is only a good step in the right direction.

    Also nice to see they get user reviews soon, lol. The images and post content from the linked Reddit post, in case you avoid Reddit:

    From Reddit: Epic Games Store roadmap for 2026 and more screenshots of launcher rebuild

    Profiles look to finally be coming, third party patch notes among other big things. Some interesting things noticed on some of the pictures, picture 2 you can see “Controller support” and mentions Xbox and PlayStation controllers. There’s also a section to see “how my rig plays it?” suggesting it’ll show what settings you should be able to run the game at. You can also see on that picture that it mentions how many people have reviewed Arc Raiders so it seems like reviews will be getting overhauled too

    Also seems to show what games your friends are playing

    Things noticed in the pictures to look forward to imo:

    • Profiles and Avatars
    • Written reviews
    • Universal Controller support
    • Spec benchmarking (using hardware and the games spec sheet?)
    • Third Party Communities (forums??)
    • Third Party Patch Notes
    • Cross Region gifting
    • Publisher Funded Coupons

    It’s also been confirmed there will be a Public Beta for the new launcher that will be announced through the discord server

    EDIT:

    The Epic employee that done the presentation is in the discord server and left a comment regarding the benchmarking for the new launcher and confirms that they’re not solely testing on the insane build mentioned in the slide:

    There’s a lot of noise in the subreddit on the machine I used to test the launcher build on. We have been testing it across the 16 most common machine specs and the results are largely the same. When I was putting my slides together, I didn’t have the official benchmarks from our testing partner. The new launcher RIPS and it does not matter what machine you’re on. I’m really excited to get it to you all. (We’ve already started on the public build, just in burndown and lots of QA.)

    Also it has been confirmed that the launcher is no longer being built with Unreal Engine, the underlying technology isn’t known but my guess is something to do with Rust as the newly announced SVC that Epic announced “Lore” is also built on Rust so might be some company wide initiative to use these kinds of tech, that’s just a guess though




  • One of my favorite Remakes is Lunar: Silver Star Story Complete on the Playstation and Saturn from 1996. The original game is on Sega/Mega CD from 1992. I never played the original game on real hardware, only looked into it through emulation. In 2025 they remastered those games for multiple modern systems. Also I played the hell out of original Dune 2 on Genesis/Mega Drive in 1992. And later the Remake Dune 2000 on Playstation in 1998.

    Also what constitutes to being a Remake was even harder to tell back then, because in some cases a port is a new implementation of the game that could be classified as such. BTW visit the page https://en.wikipedia.org/wiki/List_of_video_game_remakes_and_remasters and click following to have the list sorted by Remake/Remaster versions:


    No need to read the following paragraph. I just yap about Remake and Remaster terminologies and why Castlevania 4 isn’t a Remake.

    I never accepted Super Castlevania 4 as a Remake. To me “Remake” implies making the same game. Otherwise we have lot of candidates: https://castlevania.fandom.com/wiki/Category:Remakes/Reimaginings . This is more inline with a Reimagining like Final Fantasy 7 Remake or the recent Resident Evil Remakes. But not a Reboot that has nothing to do with prior games, like DOOM or Tomb Raider. I would rather count the Castlevania for Sharp X68000 as a proper Remake, which I only played the Remster of the Remake with Castlevania Chronicles on Playstation! And yes, I have some strong feelings about these categorizations. Just wanted share my opinion, no opinion is wrong or right.


  • I just described why they could get the term Vice City as a trademark. Off course companies will try to sue. And they might even win in court, due to some stupid bureaucracy or better lawyers, or they handle this out of court. There is an entire industry around the idea of trademark-trolling. Meaning some bad companies trademark or buy trademarks just to sue everyone in any shape or form. So yes, if Tiffanys doing that, then they are trolls, but it does not mean everyone else is doing it.










  • What makes this Chatbot client different from just using it in the browser? My first thought was, it might get special permission to better interact with the system, like the agentic tools do. I assume it can better integrate into system with the taskbar maybe. Or maybe this is more efficient than just running the webbrowser. Or it might have special commandline arguments with special options?

    Oh… wait its just an entire browser running a single tab. Alright then. Why does this need to be an app on its own? To me this is as useless as a native browser based Discord app… Just bookmark it in your browser and open it there. You can even customize it even more with browser addons.


  • When you make changes to the comments or pseudo code to maintain the program, then you also need to do the same changes to the actual source code the compiler will use. As the human language comments need to be compiled to C by human, right? And this would end up thinking and maintaining the source code of two languages and hope they always align in their logic.

    I never did this approach and only get this from reading the blog post.