it has been more of slow creep of hardware requirements, I guess now that they are actually looking into the performance of the game they are actually realized they should updated it long ago, if anythinf recently performance has made great strides with mojang finnally addressing some low hanging bottlenecks that mods had been fixing for years
I dont keep up that much tbh, all I know is some modders in their free time blow anything Mojang do out of the water. Considering Mojang copy mods a lot, I would have thought they would have copied a performance one.
Takes them years to add 2 new blocks, now they want to completely abandon performance too. Not that it had that much, mods take care of that.
In those 2 years, they have also made so many amazing changes to help modding and datapack development
Haven’t they been doing a lot of work to move from openGL to vulkan in order to improve performance?
If moving to vulkan requires significantly higher specs, how is that improving performance?
it has been more of slow creep of hardware requirements, I guess now that they are actually looking into the performance of the game they are actually realized they should updated it long ago, if anythinf recently performance has made great strides with mojang finnally addressing some low hanging bottlenecks that mods had been fixing for years
Because it can utilize the higher specs.
On a high spec machine, the bottleneck would be the game.
I dont keep up that much tbh, all I know is some modders in their free time blow anything Mojang do out of the water. Considering Mojang copy mods a lot, I would have thought they would have copied a performance one.