• zzzxxx0110@piefed.social
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    11 days ago

    And conveniently bumping up the game’s minimal system requirement from what was more reasonable to straight up requiring at least RTX4090 in terms of both ray tracing compute cost, and hard VRAM requirement, possibly by design.

    No wonder Nvidia loves pushing this so much lol

    Why would anyone care about it anyway, when it was still fundamentally decades old games under all the shiny graphics at this point?

    • TalkingFlower@lemmy.worldOP
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      24 days ago

      That really depends on the old game and the modder who writes the renderer that accepts Remix.

  • FreddiesLantern@leminal.space
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    24 days ago

    Oh ffs turn it off.

    It amazes me that they honestly try to push this as “better”. Q3 has a certain look and feel that was a product of its time. It’s kinda like all those botched 3D model projects for og doom. Just fucking don’t already.

    • TalkingFlower@lemmy.worldOP
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      24 days ago

      RTX remix is for modders.

      Quite frankly, I would not mind having DLSS 5 in architecture games like House Flipper, where doing a quick and dirty illustration without diving into pro software with massive subscription fees or overcomplicated workflows.

      Not to mention, the hyperrealism would fit the simulator genre like The Bus or Truck Simulator.

      • YoFrodo@lemmy.world
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        24 days ago

        The point is that NVIDIA decided to inject AI slop into their product and in that single move ruined their entire reputation in my eyes. I dont need a cozy game AI-Slopified into “photo realism” especially when its the AI version of that, a style that is distinct and offensive to me.

        Any modders using AI like this are also modders whos content Ill never download or support. Its pretty simple, I dont want any slop in my games. I dont want to pay for slop in my games. Anyone asking me to do so gets written off.