Today’s game is Twilight Princess. I got as far as Zora’s Domain, today. Before unthawing it thought i stopped and got a picture of Link on the throne. Unhelpful? yes. Fun? Also yes.

Speaking of Zora’s domain, the puzzle on this was an absolute headache to figure out. I didn’t know i had to go grab that rock and drop it on the ice. Anyways, once i figured that out it was a little smoother sailing.

Something i noticed around this time was that Midna doesn’t have a reflection in the Ice. I don’t know if this is just an oversight or intentional but i thought it was interesting none the less.

Tracking down the light things though proved to be another challenge. I didn’t realize i had to fly back through on that flying thing again to get them. I also ended up having to look that one up.

The escort mission that follows shortly after was fun, albeit a bit too long. It reminds me of Spirit Tracks and how you can control Zelda, i think it’s mostly because you can see a path on the map though.

Finally i wanted to end off on a rather mundane note, that being the world. I love how it’s scale looks. It reminds me of those extreme minecraft worlds, but i loathe traversing it. It feels so segmented and massive. And there’s a few places that seem samey. It’s definitely my major functional gripe so far, but it could also very well be a personal one.

  • THE_GR8_MIKE@lemmy.world
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    7 days ago

    That’s exactly the boat I’m in. I want to play another traditional Zelda, and so Dusk is great timing. Problem is I’m playing other things currently and now we have the Ocarina remake rumors which I may just wait for. But as soon as I finish that, back to Twilight Princess it is.

    • MyNameIsAtticus@lemmy.worldOP
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      6 days ago

      I actually hadn’t heard about the OoT remake lol. I’m hoping it’s true a little bit. It’d be interesting to see a modern take on it