Today’s game is Twilight Princess. I got as far as Zora’s Domain, today. Before unthawing it thought i stopped and got a picture of Link on the throne. Unhelpful? yes. Fun? Also yes.

Speaking of Zora’s domain, the puzzle on this was an absolute headache to figure out. I didn’t know i had to go grab that rock and drop it on the ice. Anyways, once i figured that out it was a little smoother sailing.

Something i noticed around this time was that Midna doesn’t have a reflection in the Ice. I don’t know if this is just an oversight or intentional but i thought it was interesting none the less.

Tracking down the light things though proved to be another challenge. I didn’t realize i had to fly back through on that flying thing again to get them. I also ended up having to look that one up.

The escort mission that follows shortly after was fun, albeit a bit too long. It reminds me of Spirit Tracks and how you can control Zelda, i think it’s mostly because you can see a path on the map though.

Finally i wanted to end off on a rather mundane note, that being the world. I love how it’s scale looks. It reminds me of those extreme minecraft worlds, but i loathe traversing it. It feels so segmented and massive. And there’s a few places that seem samey. It’s definitely my major functional gripe so far, but it could also very well be a personal one.

    • MyNameIsAtticus@lemmy.worldOP
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      7 days ago

      I’m playing the Dusk port. I have it set to the original graphics options, but I figured for ease of access I’d stick to Dusk. I almost played it on original hardware though

      • viral.vegabond@piefed.social
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        7 days ago

        Awesome! I’m guessing you might prefer a more authentic experience then?

        I would be checking out all the texture packs and fiddling with the QOL improvements/settings as well. I never got very far in Twilight Princess (I never had it originally), but wouldn’t mind giving it another go when I get a good setup going again.

    • MyNameIsAtticus@lemmy.worldOP
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      7 days ago

      I think it’s partly the Bloom filter (but also the low resolution obviously). The decompilation I’m playing on has an improved Bloom pass and it becomes a lot less blurry with it on

      • lime!@feddit.nu
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        7 days ago

        yeah the bloom and the ~brown~ certainly didn’t help.

        i remember in the early days of dolphin’s wii support, when this and skyward sword had a weird thing where the size of the bloom didn’t scale with the resolution but the intensity did, so in higher than native a quarter of the screen would just be completely blown out.

  • THE_GR8_MIKE@lemmy.world
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    8 days ago

    Still my favorite Zelda game. You should check out the Dusk decomp mod that just came out. It looks great.

    • MyNameIsAtticus@lemmy.worldOP
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      7 days ago

      That’s actually what I’m playing on! I saw it was being worked on and promised myself I’d beat twilight Princess once it released. I didn’t realize it would finish so fast though

      • THE_GR8_MIKE@lemmy.world
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        7 days ago

        That’s exactly the boat I’m in. I want to play another traditional Zelda, and so Dusk is great timing. Problem is I’m playing other things currently and now we have the Ocarina remake rumors which I may just wait for. But as soon as I finish that, back to Twilight Princess it is.

        • MyNameIsAtticus@lemmy.worldOP
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          6 days ago

          I actually hadn’t heard about the OoT remake lol. I’m hoping it’s true a little bit. It’d be interesting to see a modern take on it

    • Bluefruit@lemmy.world
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      7 days ago

      This was my first thought. Twilight princess is my all time favorite Zelda game to this day. And seeing Dusk was so cool. I may have to give that a go.