Today’s game is Twilight Princess. I got as far as Zora’s Domain, today. Before unthawing it thought i stopped and got a picture of Link on the throne. Unhelpful? yes. Fun? Also yes.
Speaking of Zora’s domain, the puzzle on this was an absolute headache to figure out. I didn’t know i had to go grab that rock and drop it on the ice. Anyways, once i figured that out it was a little smoother sailing.

Something i noticed around this time was that Midna doesn’t have a reflection in the Ice. I don’t know if this is just an oversight or intentional but i thought it was interesting none the less.

Tracking down the light things though proved to be another challenge. I didn’t realize i had to fly back through on that flying thing again to get them. I also ended up having to look that one up.

The escort mission that follows shortly after was fun, albeit a bit too long. It reminds me of Spirit Tracks and how you can control Zelda, i think it’s mostly because you can see a path on the map though.

Finally i wanted to end off on a rather mundane note, that being the world. I love how it’s scale looks. It reminds me of those extreme minecraft worlds, but i loathe traversing it. It feels so segmented and massive. And there’s a few places that seem samey. It’s definitely my major functional gripe so far, but it could also very well be a personal one.
Love the Sunset/dusk theme of the game
Are you playing this on original hardware, and how do you feel about the unofficial ‘Dusk’ port recently?
I’m playing the Dusk port. I have it set to the original graphics options, but I figured for ease of access I’d stick to Dusk. I almost played it on original hardware though
Awesome! I’m guessing you might prefer a more authentic experience then?
I would be checking out all the texture packs and fiddling with the QOL improvements/settings as well. I never got very far in Twilight Princess (I never had it originally), but wouldn’t mind giving it another go when I get a good setup going again.
god this game was blurry.
I think it’s partly the Bloom filter (but also the low resolution obviously). The decompilation I’m playing on has an improved Bloom pass and it becomes a lot less blurry with it on
yeah the bloom and the ~brown~ certainly didn’t help.
i remember in the early days of dolphin’s wii support, when this and skyward sword had a weird thing where the size of the bloom didn’t scale with the resolution but the intensity did, so in higher than native a quarter of the screen would just be completely blown out.
Still my favorite Zelda game. You should check out the Dusk decomp mod that just came out. It looks great.
That’s actually what I’m playing on! I saw it was being worked on and promised myself I’d beat twilight Princess once it released. I didn’t realize it would finish so fast though
That’s exactly the boat I’m in. I want to play another traditional Zelda, and so Dusk is great timing. Problem is I’m playing other things currently and now we have the Ocarina remake rumors which I may just wait for. But as soon as I finish that, back to Twilight Princess it is.
I actually hadn’t heard about the OoT remake lol. I’m hoping it’s true a little bit. It’d be interesting to see a modern take on it
This was my first thought. Twilight princess is my all time favorite Zelda game to this day. And seeing Dusk was so cool. I may have to give that a go.



