c/nintendos’s Official Head of VNs

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Joined 3 years ago
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Cake day: June 28th, 2023

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  • Finished Atelier Resleriana: The Red Alchemist & the White Guardian!

    Wonderful game. After the underwhelming Atelier Yumia last year I’m happy to see Gust haven’t lost their touch.

    This game does a much better job than most entries in this series in balancing between a main story to drive the game and the feel-good, slice-of-life vibes that they are known for. The battle system is great, the alchemy system is great, and I really liked the new cast - in particular the main duo of Rias and Slade.

    If they ever make a follow-up to this one my biggest request would be more work on the “store management” part of the game. The one they had here is serviceable, but as a huge fan of Recetter I’d love to see a game that manages to scratch the same itch, and the Atelier series looks like a really good fit for this.


    Haven’t played anything after finishing Atelier, but will try to get some gaming time in the weekend.


  • There’s a lot of ways to play Magic competitively, going from Pauper which is one of the cheapest competitive formats with average deck price around $70 to Legacy where the average deck costs a few thousand.

    These particular set of decks I built are should be in the “middle of the road” for competitive formats, with an average of ~$300-400 or so per deck asides from a couple outliers (MUD Stax is a pile of crazy expensive out-of-print cards). So building these boxes from scratch would be quite pricy. 🙂

    However I already owned a ton of cards (I played multiple formats competitively for a decade) and I “financed” most new purchases by downsizing my collection and selling things I wasn’t going to use anymore, so I didn’t really spend that much money in this project.

    Edit: Fun fact! I posted about this box on Twitter and it kinda blew up after being retweeted by a couple popular figures in the MTG world. Since we can’t link to that website here I’ll leave this image with the stats.


  • All of these are from the same “category” which is Premodern, based on Magic from 1995 to 2003, so you can play any of the decks in this box against each other.

    The decks cover a broad number of strategies, including agressive, midrange and controlling decks, and also a small amount of combo to spice things up. Exact decklists can be found here.

    I also have a second box from another category called Prefire, which is based on Magic from 2003 to early 2019.



  • Finished Astalon: Tears of the Earth!

    Got the “Normal” ending and that’s good enough. I liked a lot of things about this game, but the checkpoint system absolutely ruined my enjoyment of it.


    Playing Atelier Resleriana: The Red Alchemist & the White Guardian!

    I remember being confused when this game was announced because it shares the same name as Gust’s gacha game and I thought it would be some kind of “offline styre mode” for that one - but it’s in fact a brand new game, only taking place in the same world.

    What it inherits from the gacha game is the concept of “wanderers”, crossover characters from other games in the Atelier franchise. Your main party is the two new characters (Rias and Slade) plus four returning (Raze, Wilbell, Totori and Sophie), but you also get a ton of other cameos during quests.

    The game is a return to old-school Atelier. Low-stakes, slice of life with turn-based combat and a ton of crafting to do. The battle system is very similar to the one in Sophie 2 with characters in the front and back rows constantly switching positions while chaining attacks, and I enjoy how this lets you use your whole party in most battles.

    I’m really liking the crafting system. At first it looks very simple, almost reminiscent of the early PS3 games, but the need to “chain” ingredients based color to transfer traits and effects add some really cool puzzle-like elements.

    Finally, there’s a new “shop” system where you can sell items to get money and help evolve the city, but I think this one is half-baked. There’s some customization you can do to the store but most of the time it’s just “select some items to sell (usually using the auto-select feature)”, press “Open Shop” and get a ton of money.


    No progress on Witch on the Holy Night this week.