compared to using no sync at all*
ntsync is still a good performance booster, but we had esync and fsync before it that were almost as fast.
the headline is a little misleading because it exaggerates it, still good news though.
The article listed 800% fps gains due to ntsync. Wait, were those over fsync, or vanilla?
probably over vanilla, but it’s important to note a couple of outliers really did see big performance gains.
iirc dirt i think?
How does this compare to valve’s proton for running Windows programs?
Proton is Wine with dipping sauces and gaming stuff. When it comes to running Windows Programs they’ll run basically the same things.
Not necessarily.
I’ve had a couple instances where a game would run in Wine but not in Proton or even GE-Proton.
It was Warhammer 40,000: Boltgun. Lol. In Proton (or GE-Proton), the game would run but it wouldn’t save games, not even autosaves. But I played it using Wine and it worked totally fine.
My point is it’s very rare but it can happen.
Good point.
Ironically … i’ve played exactly the same game in Proton on Steamdeck (I’m assuming that’s using Proton; i did not check TBH) just few weeks ago and it all worked just fine. Maybe they fixed it in the meantime or it depends…
(But yeah your point stands.)
Yeah this was I think a few months ago so they very well might have fixed that issue. Haha.







