The filing points to a possible ad-supported model for PC and console games that is less disruptive than the approaches commonly used in mobile titles.
Watching an ad would earn players another block of ad-free play time, called a “credit”
What do you mean? You were the one who brought morality into this by comparing game developers to Nazi soldiers.
You claim that ‘just doing their job’ isn’t a valid defense, but how else am I supposed to look at it? It is literally their job to find new ways to monetize a product. If a company pushes a bad strategy, consumers can just stop playing and paying, like when BMW tried subscription heated seats and failed because of low sales. Blaming employees for doing what they are hired to do, while people keep playing the game, makes no sense. Trying new ways to make money isn’t a moral crime; it’s just business.
What do you mean? You were the one who brought morality into this by comparing game developers to Nazi soldiers.
You claim that ‘just doing their job’ isn’t a valid defense, but how else am I supposed to look at it? It is literally their job to find new ways to monetize a product. If a company pushes a bad strategy, consumers can just stop playing and paying, like when BMW tried subscription heated seats and failed because of low sales. Blaming employees for doing what they are hired to do, while people keep playing the game, makes no sense. Trying new ways to make money isn’t a moral crime; it’s just business.