Have they changed the hunger system much over the years? Recently I played it and was annoyed by how often I had to eat, I didn’t remember it always being like that
There’s a second, hidden hunger bar called “saturation” which controls how quickly hunger decays. Some foods provide more saturation than others. For example, melons are easy to farm, but provide little saturation. Bread and cooked meats tend to provide decent saturation.
Yea I’ve noticed steak satiates more than cookies, but i do think its annoying how many cookies or watermelon you gotta eat all the time, some foods are just not viable enough imo
Have they changed the hunger system much over the years? Recently I played it and was annoyed by how often I had to eat, I didn’t remember it always being like that
sprinting depletes your hunger, maybe that’s why?
Yea but I don’t remember it depleting so fast
There’s a second, hidden hunger bar called “saturation” which controls how quickly hunger decays. Some foods provide more saturation than others. For example, melons are easy to farm, but provide little saturation. Bread and cooked meats tend to provide decent saturation.
This mechanic isn’t new though.
Maybe you are getting a lot of dmg. In order to heal you need a full hunger bar. And healing depletes your hunger bar fast.
There’s also a hidden second hunger bar. You need higher quality food to fill that one. Maybe you are using lower quality food now.
Yea I’ve noticed steak satiates more than cookies, but i do think its annoying how many cookies or watermelon you gotta eat all the time, some foods are just not viable enough imo