Never said that. But what is better for the dev? Using those services or run their own?
And I am fine with Valve making absurd profits, after all, they have put at least 500.000.000 USD into open source (Around 100-200 external oss devs on payroll for projects like Mesa, SDL,…).
Will I leave steam and call valve out if they get toxic? Yes! Are they evil or the enemy right now? To the contrary.
If they could have still images and text on the Steam store and a link to their external site for everything else, it’d by far be running their own.
It’s the exposure that Steam has an effective monopoly on.
Not everything has to be black and white. I appreciate Steam, but 30% is absurd. They’re absolutely raising the price of games and taking money away from developers.
GOG’s fee is flexible, as are publisher contracts, which have no relevance to the discussion, as it’s in addition to store fees and involves major investments. Google is changing its fee to 20%. Epic’s is currently 0%. Microsoft Store’s is 12%, itch’s is adjustable. In the PC market, Valve is pretty much the main outlier at this point.
Oh yea I’ve got a platform right now that is charging 0% (out of the goodness of their heart I’m sure LOL yea right) and I make… nothing! Nada! Why? Because no one fucking wants to buy through them!
Meanwhile the platforms taking more are paying the bills and more.
Yeah, not 30% of all PC games. It’s how they turn out absurd profit.
Never said that. But what is better for the dev? Using those services or run their own?
And I am fine with Valve making absurd profits, after all, they have put at least 500.000.000 USD into open source (Around 100-200 external oss devs on payroll for projects like Mesa, SDL,…).
Will I leave steam and call valve out if they get toxic? Yes! Are they evil or the enemy right now? To the contrary.
If they could have still images and text on the Steam store and a link to their external site for everything else, it’d by far be running their own.
It’s the exposure that Steam has an effective monopoly on.
Not everything has to be black and white. I appreciate Steam, but 30% is absurd. They’re absolutely raising the price of games and taking money away from developers.
GOG takes 30%, most publishers take 30 to 50%, apple app store takes 30%, as does Google.
Is this to high? Maybe, I don’t publish games. But at least it is not absurd in means of industry standards :(
GOG’s fee is flexible, as are publisher contracts, which have no relevance to the discussion, as it’s in addition to store fees and involves major investments. Google is changing its fee to 20%. Epic’s is currently 0%. Microsoft Store’s is 12%, itch’s is adjustable. In the PC market, Valve is pretty much the main outlier at this point.
Ask devs which platform performs for them.
0% cut sounds nice until you sell nothing.
Same with the rest.
Oh yea I’ve got a platform right now that is charging 0% (out of the goodness of their heart I’m sure LOL yea right) and I make… nothing! Nada! Why? Because no one fucking wants to buy through them!
Meanwhile the platforms taking more are paying the bills and more.