• Jax@sh.itjust.works
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    5 days ago

    The stipulation is that if enough people buy the game Krafton loses hundreds of millions. We’re talking a range from 145 million $ to 250 million $, provided the game sells between 5 to 12 million units. At 5 million units they will have made roughly 149,950,000 $ — which Krafton immediately loses all of.

    This is all readily available information and has been common knowledge in the Subnautica community for months.

    • Bluescluestoothpaste@sh.itjust.works
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      5 days ago

      It’s like 3$ a copy the publisher is still getting $20+ of revenue per copy. It’s much better pirating it and donating $10 to the devs. Tjat way the publisher gets zero snd the devs get triple.

      • Jax@sh.itjust.works
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        5 days ago

        The game will need to sell 11.9 million copies at 29.99 in order for Krafton to break even.

        • Bluescluestoothpaste@sh.itjust.works
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          5 days ago

          Exactly that’s why we shouldn’t buy anymore dont let them get close to breaking even and then send more than $3 to the developers and everyone wins. If you buy it at $25 the publisher loses $22 less than if you dont buy it.

    • youcantreadthis@quokk.au
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      5 days ago

      ‘Loses all of’ so they get zero cut of any of sales after of just that how much are you inferring how much are you citing exact words

      • Jax@sh.itjust.works
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        5 days ago

        Use commas, you can look at the information yourself — all I know is they’re getting fined almost exactly what the game will make between a minimum of 145 million to 250 million.

        Edit: the numbers work out to Krafton needing to sell 11.9 million copies in order to break even. The devs are getting paid, and Krafton is getting fucked.