Maxxus@sh.itjust.works to Lemmy Shitpost@lemmy.world · edit-22 days agoCrying is a free actionsh.itjust.worksimagemessage-square86linkfedilinkarrow-up1915arrow-down112file-textcross-posted to: programmer_humor@programming.dev
arrow-up1903arrow-down1imageCrying is a free actionsh.itjust.worksMaxxus@sh.itjust.works to Lemmy Shitpost@lemmy.world · edit-22 days agomessage-square86linkfedilinkfile-textcross-posted to: programmer_humor@programming.dev
minus-squareSlurpingPus@lemmy.worldlinkfedilinkarrow-up3·edit-23 days agoJava has been used by programmers of mobile games just fine, for ages. The trick is the same that one would need with any other environment: knowing what objects you’ll need to allocate for a level, and not allocate more than that.
Java has been used by programmers of mobile games just fine, for ages. The trick is the same that one would need with any other environment: knowing what objects you’ll need to allocate for a level, and not allocate more than that.