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Joined 9 months ago
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Cake day: July 9th, 2025

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  • I agree with the cat thing, at the very least toss that shit at the bottom if you really want it in there.

    There’s also a lot of mods that start with images of reminders to like the mod, or even just words in image form so they can spice up the page visually. I understand them, but they really suck for the steam workshop hover descriptions because then all you see is a plain text link. Or in the beta’s case, you see nothing. I hope steam can work around these somehow, maybe by slipping links entirely in the hover description or something.

    As for the broken mods stuff, eh, it can be useful to keep broken mods around. Some games let you go back to older versions (RimWorld comes to mind), so the outdated mods have obvious use cases there. They can also be used for visibility. Say for example, a mod breaks and somebody else makes their own updated version of it. The author of the broken mod can link to the updated mod in their description. Which can help people that had subscribed to the mod before it broke.



  • On top of what the other person said, Lutris allows you to install windows games very easily in like 3 steps.

    You click the + in Lutris, and then click either “Install a Windows game from an executable” if it’s an installer, or click “Add locally installed game” if it’s not. In this case it’s an installer, so you’d click the former. It’ll then ask you to give the game a name, where you want it installed, and then where the downloaded file is. Then the standard windows installer will pop up.

    At that point the game will be installed, and you can right click it in Lutris to play around with settings if you’d like. Notably, you can change things like the wine/proton version in the “Runner options” tab.